Earthdawn Character Generator 1.3e NAME : Omri Al-Omari RACE : Human Born in the desert Kaer, Omri is a Troubador who seeks to wanders from region to region seeking adventure, new songs, and new tales to learn and pass on. Instantly likeable, he longs to be found telling stories of far off lands around a warm campfire or in the bustling common room of an inn. Well over six and a half feet tall, his flowing desert robes mask the strength and muscle found underneath. Hardened by years of life in the Kaer, Omri is able to size up his surroundings and gauge which fights to take part in and which ones to pass on. He carries thick walking staff made of black wood. On his back is his musical instrument. His rucksack is slung over his shoulder where he carries other notes of lore, valuables, and hidden weapons. Quick with a smile and with a tale, Omri entertains while giving masked hints of wisdom, guidance, and sarcastic commentary on the events of the day. DISCIPLINE : Troubadour (1) TOTAL LEGEND : 0 LEGEND AVAILABLE : 0 ATTRIBUTES Dexterity (11) : 5 / 1d8 Strength (14) : 6 / 1d10 Toughness (14) : 6 / 1d10 Perception (10) : 5 / 1d8 Willpower (12) : 5 / 1d8 Charisma (17) : 7 / 1d12 CHARACTERISTICS Initiative Step : 4 Dice : 1d6 Defenses Physical : 7 Spell : 6 Social : 9 Armors Physic : 5 Mystic : 2 Damage Death Rating : 36 Wound Thres. : 10 Unc. Rating : 28 Nb tests : 3 Recover step : 1d10 (6) Capacity Carrying : 125 lbs Lifting : 250 lbs Karma Dice : 1d8 Cost : 6 Max. : 40 Current : 10 Movement (Land) Full : 54 yds/round Combat : 27 yds/round RACE ABILITIES Versatility talent DISCIPLINE ABILITIES Troubadour TALENTS Rank Disc. Karma Action Strain Dice Disguise ( 2/ 7) No No Yes 1 1d12 Emotion Song ( 1/ 8) Yes No Yes 0 2d6 First Impression ( 1/ 8) No Yes Yes 0 2d6 Karma Ritual (Troubadour) ( 1) No No No 0 Melee Weapons ( 2/ 7) No No Yes 0 1d12 Mimic Voice ( 1/ 6) Yes No Yes 0 1d10 SKILLS Rank Action Dice Story Telling ( 1/ 8) No 2d6 R/W Language ( 1/ 6) No 1d10 Barsaive History ( 1/ 6) No 1d10 EQUIPMENT Hide Armor Worn Adventure's Kit Quarterstaff Damages: +2 ( 8) 2d6 Trail (1 Week) Lute